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Old Jul 19, 2005, 03:19 AM // 03:19   #1
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Default recovery from dazed

Hey there. My question is if i have a chalice that says "quick recovery from dazed", then how quick is quick?
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Old Jul 19, 2005, 05:05 AM // 05:05   #2
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I see a lot of numbers between 25-33% quicker recovery.
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Old Jul 19, 2005, 01:52 PM // 13:52   #3
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What gets you "dazed" ? sorry if it sounds obvious but I'm spanish and that word says nothing to me

Thank you!
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Old Jul 19, 2005, 01:54 PM // 13:54   #4
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Some spells or skills make you dazed. It makes it so that you take twice as long to cast spells and you can be interrupted by any attack.
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Old Jul 19, 2005, 01:55 PM // 13:55   #5
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Dazed is a condition inflicted by skills such as Concussion Shot from rangers. If a ranger nails a spellcaster with a concussion shot while the caster using using a spell, the caster becomes "dazed", which makes them easily interruptable (any attack will interrupt his/her action) and doubles their spellcasting time required for any spell. It's a devastating condition for many monks and elementalists.
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Old Jul 19, 2005, 01:57 PM // 13:57   #6
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Thanks! So I've been dazed a lot of times but didn't know what the word meant lol.
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Old Jul 19, 2005, 03:45 PM // 15:45   #7
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so that what dazed does huh... might wanna bring concussion shot into the arena muahaha
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Old Jul 19, 2005, 03:49 PM // 15:49   #8
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Quote:
Originally Posted by free4all
Some spells or skills make you dazed. It makes it so that you take twice as long to cast spells and you can be interrupted by any attack.
not twice, triple casting times
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Old Jul 19, 2005, 09:55 PM // 21:55   #9
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thanx for replies. I guess i'll keep it for arena's.
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Old Jul 19, 2005, 10:00 PM // 22:00   #10
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of all of the definitions we kited the OP original question here ...

quick recovery wont eliminate the effect of dazed ... most quick recharge and other similar mods are based on 33% faster. so being dazed for a duration of 12 seconds ... you now are only dazed for 8
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